Fortnite, Max Payne, Unreal Engine 5… the business news of the week

business news Fortnite, Max Payne, Unreal Engine 5… the business news of the week

Sales figures, studio buyouts, financial statements, developer transfer window, investments… if these topics interest you, you’ve come to the right place. We offer you an update on the business news of the past week.

Summary

  • Unreal Engine 5 is officially available for developers
  • Remedy signs with Rockstar for a remake of Max Payne 1 and 2
  • Fortnite raises $144 million for Ukraine
  • Briefly in the business news of the week

Unreal Engine 5 is officially available for developers

A little less than a year after its debut in early access, the Unreal Engine 5 is now moving to the official launch stage and is freely accessible via the Epic Games launcher. The economic model is the same as that of the Unreal Engine 4: the use of the engine is free with a standard license as long as the game developed has not reached one million dollars in revenue. Once this level is crossed, Epic Games will recover 5% of royalties.

Fortnite, Max Payne, Unreal Engine 5... the business news of the week

The list of studios currently working with Unreal Engine 5

Since its announcement in 2020, many studios have already adopted Unreal Engine 5, including Xbox (Rare, The Coalition, Ninja Theory, Double Fine, Obsidian, InXile, Undead Labs) and PlayStation (Firesprite, Haven). Among the titles currently developed with the engine, we can mention the next Tomb Raider from Crystal Dynamics, the next The Witcher, Dragon Quest XII, Hellblade II, STALKER 2 or ARK 2. It must be said that it offers attractive new technologies such as Nanite (geometry virtualization), Lumen (real-time global illumination), Temporal Super Resolution (image scaling system) or MetaSounds ( procedural audio renderer). It also promises tools to facilitate the creation of open worlds: “a new world partition system changes the way levels are handled, automatically dividing the world into a grid and casting the necessary cells”can we read in the Epic Games press release.

The engine includes two demo projects: City Sample, which uses the city seen in the PS5 tech demo and Xbox Series The Matrix Awakens, while Lyra Starter Game is a multiplayer shooter described as “an excellent starting point for creating new projects”. The Xbox studio The Coalition (Gears of War) also unveiled a technical demo called The Cavern.

Remedy signs with Rockstar for a remake of Max Payne 1 and 2

Fortnite, Max Payne, Unreal Engine 5... the business news of the week

Already busy on multiple projects, Remedy has just signed for a new major project: the Finnish studio has signed an agreement with Rockstar Games to develop a remake of Max Payne and Max Payne 2, which will be consolidated into a single title planned for PC, PS5 and Xbox Series. Everything will be developed with the studio’s Northlight engine (used on Quantum Break and Control) and will benefit from an AAA budget financed by Rockstar. Under the agreement, Remedy will be eligible for royalties once Rockstar has amortized its development, marketing and distribution costs.

We were thrilled when our longtime friends at Remedy approached us about doing a remake of the original Max Payne games. We’re huge fans of the work the Remedy team has created over the years, and we can’t wait to play these new releases. Sam Houser, founder of Rockstar Games.

Max Payne has always held a special place in the hearts of everyone at Remedy, and we know millions of fans around the world feel the same way. We are extremely excited to once again work with our partners at Rockstar Games for the chance to bring the story, action, and atmosphere of the original Max Payne games to players in new ways. Tero Virtala, CEO of Remedy.

Recall that Remedy had developed the first two Max Payne games released in 2001 and 2003 while Rockstar, which owns the rights to the franchise (via its parent company Take Two Interactive), had directly taken care of Max Payne 3 from 2012. We will have to be patient for the arrival of the remakes since the project is currently in the concept development stagefar from the production phase.

With over 300 employees, Remedy is also hard at work on Alan Wake II with Epic Games Publishing, multiplayer game Vanguard with Tencent Games, and new Control games (a multiplayer sequel and spin-off) with 505 Games. In the batch, only Alan Wake II has a release window: 2023.

Fortnite raises $144 million for Ukraine

Since the beginning of the war in Ukraine, many studios and players in the video game industry have mobilized to support humanitarian efforts in the country. Riot Games, for example, raised $5.4 million thanks to League of Legends players, bundles from the Humble Bundle and Itch.io sites raised more than $16 million…

Fortnite, Max Payne, Unreal Engine 5... the business news of the week

For its part, Epic Games has taken advantage of its Fortnite golden egg hen. The publisher has decided to donate all the profits made by the game for two weeks to five organizations : DirectRelief, UNICEF, World Food Programme, United Nations High Commissioner for Refugees and World Central Kitchen. The period chosen (March 20 to April 3) coincided with the launch of a new season and the mode without construction. Result: 144 million dollars were raised. A colossal sum that includes the profits of all real money purchases made in Fortnite (V-bucks packs, Fortnite Club packs, cosmetic packs purchased with real money…). Note that Xbox also helped to increase the prize pool by giving up its share of the profits during the same period. Remember that a manufacturer generally takes a commission of 30% on each transaction taking place on his shop.

Briefly in the business news of the week

  • Kirby and the Forgotten World takes the lead in sales on the French physical market for the week of March 21 to 27. It is followed by Pokémon Legends: Arceus, Mario Kart 8 Deluxe, Gran Turismo 7 and Ghostwire Tokyo.
  • Focus Entertainment is joining forces with the Toulouse-based studio Rundisc for the publication of their next game, Chants of Sennaar, an exploration/puzzle-game title inspired by the myth of the Tower of Babel.
  • Wargaming (World of Tanks, World of Warships…) has decided to leave Russia and Belarus, its country of origin. Its activities in these territories have been transferred to a former subsidiary based in Saint Petersburg, Lesta Studio, with which the company has now cut ties. Decided after “a strategic review of its business activities worldwide”this action will lead to “substantial losses” for the group, which has approximately 5,000 employees in more than 20 offices around the world.
  • Days Gone director Jeff Ross has just announced that he has joined Crystal Dynamics as design director, without specifying on which project. It could be the next Tomb Raider, the reboot of Perfect Dark (on which The Initiative and Crystal Dynamics are collaborating) or any other game not announced at the moment.
  • SNK Corporation, the Japanese company known for Neo-Geo, The King of Fighters and Metal Slug, is now 96% owned by the Saudi foundation MiSK. It is led by Crown Prince Mohammed bin Salman, who also invested $3.3 billion in EA, Activision Blizzard and Take-Two last year. More recently, it was the Saudi Public Investment Fund which bought 5% of the shares of Capcom and Nexon as well as all of ESL and FACEIT.
  • Epic Games and LEGO have announcement their collaboration to create… a metaverse for children. The press release speaks of a “family-friendly digital experience” who “will give children access to tools that will allow them to become confident creators and provide them with incredible opportunities for play in a safe and positive space”.
  • THQ Nordic gives us an appointment on August 12 for an online conference with reveals of new games and news of previously announced titles.
  • 1,100 temporary employees of Activision Blizzard, more precisely of the quality assurance department (QA Testing), will be hired full-time and benefit from a salary increase to 20 dollars per hour minimum. On the other hand, this does not concern the employees of Raven Software who have decided to unionize. Activision Blizzard justifies this “due to (its) legal obligations under the National Labor Relations Act”.
Profile of Clementoss, Jeuxvideo.com

By ClementossWriting jeuxvideo.com

PMTwitter

We would love to thank the writer of this article for this awesome web content

Fortnite, Max Payne, Unreal Engine 5… the business news of the week

Debatepost